pidgeon post

Procedurally Generated City

Now that’s cool. Can’t believe it actually goes down to an ‘office floorplan’ level of detail!

spime:

Subversion: a procedurally-generated city to infiltrate uses a programming technique where pseudorandom number generators are fed into an algorithm, and that then cranks out a near-infinite amount of content. Streets, lamp-posts, rooms, buildings, and anything else that a city needs can be assembled in a relatively short space of time just from a string of numbers.

Via spime

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